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Draw Joust

Draw Joust and the objective of the game is to kill your opponent. You can do this by attacking them with a weapon or by drawing a joust. The first person to die loses. In order to start playing, you need to draw a stickman on the page and give it one of these three weapons: sword, bow, or ax. The next thing you need to do is select an attack for that weapon. For example, if your stickman has a sword and you want it to attack another stickman's head, then select "head". If your stickman has an ax and you want it to attack another stickman's arm, then select "arm". Lastly, select where you want your attack left leg). Once that’s done, hit “draw” and watch as your stickman will enact it.

There are many different elements that come together to create a game - characters, sound effects, and levels just to name a few. But one of the most important is the design of the game itself. A poorly-designed game will not be as enjoyable or engaging for players. Here at Draw Joust, we take pride in our designs and are committed to making sure every element is done right to give you the best experience possible.

Drawing games have been around for a while, but new technologies now allow the player to interact with a drawing. There are a few different ways to go about it: HTML is the most common one and is basically what you would see on that old Microsoft Paint program. It's easy to create and offers a lot of freedom when designing the game. But it can be difficult to animate, which is why many developers are turning to HTML5. This newer version of HTML offers more graphic capabilities like animation and audio. Paint programs also offer a lot of freedom when designing your game, but they're not quite as popular as HTML or HTML5; if you want your game to be seen by lots of people, then this might not be the best choice for you. Lastly, there are 3D programs such as SketchUp or Blender that allow for more complex designs than what we typically see in 2D graphics.

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